Hi everyone! Welcome to A Pyromancer's Say! While your here you can see some of my Wizard101 comics,read The Drake Wars fan-fiction, or just look at the randomness I write lol. Also I have a Contest going on right now, so look at one of the posts below to see it. I hope you enjoy this blog and have a nice day :).
Showing posts with label Talon's weekly W101 Ideas. Show all posts
Showing posts with label Talon's weekly W101 Ideas. Show all posts

Tuesday, July 17, 2012

Talon's (kind of) weekly W101 ideas 2, PvP ideas!

Hey guys :) Today I have the newest installment in Talon's weekly W101 ideas. I'm kind of thinking to make this a monthly thing, but who knows?. Anyway, lets get started!

So my ideas are basically trying to improve these two basic, yet crucial, parts of PvP.
  • The Spectator-ship
  • How everything looks( mainly what I am talking here is about the Arenas).
So lets start with "Spectator-ship". So currently you just find a match thats in session and watch. Most of the time you can't get a good view, your character's body and head block the battle. You can maybe bump up against a wall and remove your character from the camera, but your view is still not that good. You can't even see how much health each person has or anything! Something I think that would make watching PvP matches much cooler to watch would be the introduction of a "Arena view". Basically what this would be is a kind of "First Person view" which allowed flying over the arena and the ability to see how much health each player had. Your character would not be show to you and you could look around unhindered around the arena at the battle, while flying around the battle and getting a great view of the battle. They would also be able to get crucial information about the battle and such. I think this idea is quite simple, and would enhance the Spectator experience in PvP. I really think that more people would come to the Arena just to watch a battle lol.

I also wanted to talk about the Arena(s). So currently we have Wizard city, Krokotopia, Marelybone, Mooshu, Dragonspyre, and Grizzelhiem Arena's, but what about all the new worlds that were just discovered? Could you just imagine a Celestia, Wysteria, Zafaria, and Avalon? I had a few ideas of what they could look like:

Celestia- the arena for Celestia would be like a big dome surrounded by water. The floor would be the same type of stone seen in Celestia. here is a picture:

(click to enlarge)
Wysteria arena- It could look like the arena when you fight Randolph to win the Wysteria tournemant. Here is a picture from this awesome site :) : 

                              
(click to enlarge)

Zafaria arena- I think it would be best as the arena in the Sun Palace house. Here is a picture:
                           
(click to enlarge)

Avalon arena- this arena would be basically like a medieval jousting arena with weapon racks on the sides. I don't have any pictures for this one, but you can imagine :P.

So thats pretty much it :P Tell me how you like my ideas in the comments below :) Thanks for reading and.........

Happy Magiking!

Thursday, May 31, 2012

Talon's weekly W101 Ideas 1! Pet interactions!



Hey guys, I wanted to say that I am starting a new blog series called Talon's weekly W101 ideas. No, this is not the big thing mentioned in the last post lol, but i just wanted to do something like this. So this week's idea from me is:

Pets should be able to interact with each other, I know that you can already interact with your pets
( Using the Scolding Emoticon makes them run to the nearest wall and bow their head and be sad), but they don't interact with the other pets. I don't know hard it is to code this, but it might be hard, as each pet might have a different action to every pet, but it seemed like a good idea :P. Maybe KI could make it so that it each pet has a "friendliness counter" with each pet. It would perform a random action when near that pet. The more positive actions  towards that pet, the higher the "counter" gets. Negative actions lower the counter. I would like to use the ninja pig's actions as an example of the negative and positive actions. The ninja pig presently does two actions, A bow, and then a sword pose. When he bows he does a positive action, when he uses his sword he does a negative action. There could be more actions, but so far that's all I could think of. They could maybe group with their "friends" or higher Friendliness counter pets.  The counters would be invisible, as a pet might have many diferent friendliness counter's going on at once(each with a different pet). Here is a table to show How it could work, arrows in red means that it gave action that are negative, arrows in green mean that it gave actions that are positive, and FC means Friendliness counter:

Ninja Pig 1 -> Ninja Pig 2= FC of Ninja pig 2 goes down whenever Ninja Pig 2 sees Ninja pig 1 and it is more likely to do a negative action towards Ninja Pig 1.

Ninja pig 3 -> Ninja pig 4= FC of Ninja pig 4 goes up when Ninja pig 4 sees Ninja pig 3 and is more likely to do a positive action towards Ninja Pig 3.

What does all this mean? Its is seriously going to lag out your computer :P


Lol again, I don't know how hard it could be too code this :P, but I know that Wizard101 is going to lag a lot when you go into a highly crowded room of pets, your computer is going to have a very hard time keeping up with all those calculations :P. So I made an new idea which is that each pet has a happiness counter, Which is shown by a meter above the pet's head as shown below:

(Click to enlarge)

  Each meter is the same length long, but is divided into Red and Green by the percentages of Happiness and Unhappiness. The Red on the meter is how much unhappiness and the Green is happiness. The Green and Red can raise or lower by different actions by yourself and the other pets. When it is very low the pet will do the "Scolding" animation. To make it happy you could spend time with it or the other pets do "Positive actions toward it".  It could work like plant's dislikes and likes. The Happiness level also could depend on the environment, example is in a fire house a snowman pet would have a low happiness level. Eating certain pet snacks could also raise the Happiness levels. The happier a pet is, the more chance it has of helping you in a battle. Another Idea I had was that pets should be able to have a "home" of sorts. They could find a random place in your house and mark it "theirs" with a kind of message the send to all the other pets. All the other pets will avoid it and not settle there, and the only ones who can come there are the ones who have gotten a lot of friendliness counter points with the "home" owner. They could occasionally walk out and explore and such, but they will always return to their "house" eventually. You could raise your Pet's happiness level by furnishing it's home (or corner). Here is an example of it in a square wizard, the green area is a pet's house, the red circles are pets who have not yet gotten the clearance to come yet and are moving away from it and the white inside the black square is the Wizards house:

(Click to enlarge)

This would preferably work outside, but I guess it could work inside too.

 Lol I think I am going to call it Interactive Pet update idea 2. 0, LOL

Well that's my idea, tell me how you like in the comments, and don't forget that something really big is coming towards you in the next few days :D

Happy Magiking!