Mysterious Island Part 2
Hey everyone!
Here's part 2 of my Mysterious Island house:
I go outside again and start to walk into the jungle.
A pesky bloodbat annoys us until Beetle gets lunch. ( lol )
I make out a dim campfire through the dense undergrowth.
I think I found another Tribe.
They seem quite friendly, though their happiness is gone. I ask one of them what is wrong and he responds in a shrill voice. He says their Ancient jewel of power was stolen by something called The Beast. All who have tried to recover it have disappeared. He says that he knows where the missing explorers are and will give the information for the jewel. I have no choice but to agree to the terms.
I say goodbye to my new "friends" run towards the waterfall where The Beast's cave is.
I notice a runestone, is it a warning?
Was this used for sacrifices? Trying to not think about my fate, I delve into the cave.
The cave is dirty, full of bones and rubbish collected by The Beast. Thankfully The Beast doesn't seem to be home.
I find the gem next to where The Beast sleeps( which doesn't smell good). The gem glows with a brilliant light and revives me .
As I make to walk out, I notice a dark tunnel. I do the natural thing.
I run into it.
Finally the tunnel ends and comes to what looks like the blocked off part of the temple.
It looks like the blocked off part of the temple, though this looks even more secluded. I look at some of the scrolls on the shelf and they seem to date thousands of years ago.
I can barely control my excitement as I explore the temple.
I come towards a great corridor with objects on the walls. According to a inscription, this was the emperor of the world this island broke off of.
These are sacred words of powers that the native inhabitants believed could control the three titans. They are destroyed beyond repair.
This is a candle that has been burning for thousands of years. It is said to have the power to give courage.
This presumably is a stone demon that could be awoken with a incantation, which has been lost.
This is a everlasting water fountain. It has the power to heal.
Finally I come to the end of the corridor and see a artifact that radiates power. The inscription says that if the blue sphere is put upon a staff, the wizard who beholds it will be unbeatable. As I reach for it (Well this guy is greedy lol ) a slow rumbling virbrates through the air. Suddenly a giant rock begins to roll towards me and I run for my life.
I slowly reach a dead end. Suddenly i notice a side chamber to the side and jump into it.
The rock rolls past me with a woosh and i hear a great crash and the sound of branches crashing.
I come out of my hiding place and make my way to where the rock fell. Judging by how deep it went, I bet these tunnels go for miles. I whistle, thinking that the ancient architects must have been busy.
Thinking that it would be safer to make my way back, I retrace my route and exit through The Beast's cave
I wade through the river towards the tribe's village.
The imps are very happy to get their gem back, and their energy seems to double( which is saying something) They tell me where the missing explorers are, and choke with surprise. I bid them farewell and go on my way.
My name is John. John EmeraldWeaver. I was part of a search team searching for a missing group of explorers. Only I survived the crash. I am stuck on this island until the rescue team comes. I see the rescue team on the horizon. They land and I tell them where to find the missing explorers. They raise their eyebrows but do not show any other emotion. I bet it comes with the job.
We finally arrive at the location of the missing explorers. Its not what you expect.
Me with leader of the explorers, Travis Titantheif ( his blog is here ) whose team and him went on vacation in the middle of the expedition. They have now more than fifty applications for for entry.
Lol I know, bad ending, but it wasn't supposed to be that serious. ( btw, no offence intended to you, Travis)Well that was my first completed house, and I am happy that I did it. Please give me some feedback and tell me anything in the comments.
Thnx!
Happy Magiking!
Mysterious Island Part 1
Sup Wizards! Having a nice week so far?
The Mysterious Island is this island I decorated. I just finished it, so I thought I would share it with you guys! I made a story line of sorts. So here it is:
Stranded. Alone.
My name is John. John EmeraldWeaver. I was part of a search team searching for a missing group of explorers. Only I survived the crash. I am stuck on this island until the rescue team comes.
I seem to have found the missing explorers campsite. It looks abandoned, like it hasn't been used in weeks.
I might as well try to find the explorers while I'm here. What could go wrong?
I walk up the ramp, which cracks from my weight, alerting me of its age.
I see a ancient structure, but to note to check it out later.
Through the dense foliage, I see a glimpse of what may be a village.
I see many Manders, and they seem peaceful enough, so I make use of their hospitality.
There village is very luxurious, but they seem to be on edge.
I consulted with their leader, a mander with red markings signifying him as the chief. He tells me that the Manders were not originally from this island but were washed ashore when a Krok slave ship ran aground nearby. They were able to live, but on a another tribe's land. There was a long standing feud between the two tribes. Recently, the other tribe had captured the chief's daughter, and were going to sacrifice her. Being the gentlemen I am, I agree to save the chief's daughter.
I bid farewell, condemning my fate.
I delve into the jungle, the unknown.
I notice a grave, I hope this is not what I amount to.
I seem to be approaching the other tribe's fort.
From a distance I survey their village, it is definitely not peaceful.
yep, definitely.
I approach, trying to diplomatically work with them.
I don't think it worked.
But at least I found the Chief's daughter.
We hatch an escape plan and wait until the guard for our cage changes.
and we run for our lives.
For some reason they don't give pursuit ( Ninja pig pets are bad at posing lol )
Finally we arrive at the village and the Chief's daughter gasps with delight.
I reunite the chief with his daughter and they both are overjoyed.
As a thanks, the chief gives me one of the two beetles they captured. I thank them and go on my way.
As I walk away, I notice the ancient structure once more.
I delve into the building, unsure of what I will find inside.
I find what seems to be a overgrown temple inside. It seems to be thousands of years old.
It is a architectural marvel that it has survived this long.
I examine a pedestal probably used for sacrifices in front of the idol, finding a inch of dust inside.
I find many treasure that are unknown to modern science.
I discover a chamber to the side and see that it is dedicated entirely to the art of life magic.
It has a power to it that calms me of all my worries.
I try to read the manuscript, and find it eaten beyond repair by bugs. The part that is legible shows life spells that is unknown to the modern world.
the entrance to a side chamber is locked, unfortunately. x cries x
( lol )
I exit the ancient temple, still marveling on what I just found.
Will I survive long enough got the rescue team to come? What more mysterious secrets and extraordinary sights will I see? Will i find the explorers? Find out in part 2!!!
Lol, well that was part 1, I will definitely have part 2 out tomorrow.
Happy Magicking!
Housing Ideas!
Hey Wizards!
I came up with these ideas, so tell me what you think in the comments.
Merchant Village- would be in Watchtower hall house, would have many outdoor shops, etc, and a village.
Plant Invasion- would be in Island house, would be overgrown and be taken over by living plants. The mind of the plant would be those Celestian trees.
The Future- Would be in the large mb house, No organic life forms. Would be overrun with clockwork golems and machines. The Secret like room on the second floor would be like the workshop of the Mastermind who created it.
The Wild Animal Sanctuary/ Zoo- It could be in watchtower hall house, or in the small wizard101 house. Would have a variety of Pets and mounts and would be full of trees. Inside could be like a Animal clinic or zookeeper facility's
Air Palace- This would be a Palace floated above the myth house using a glitch. could glitch Pegasus mounts to fly up there, or dragons. Have different pixies/ fairies live there.
The room of Pathways- This would be in a dorm room and would be filled with teleporters. Pretty basic idea, but seems cool.
The Ancient fort- Would be in the Sun palace. Would have some destroyed Catapults( those Grizzelheim like carts maybe?) and some stones on the outside of the fort. A lot of bones too.
More ideas coming up! Tell me what you think!
Happy Magiking!