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Monday, April 9, 2012


HEY GUYS! I AM SO EXCITED I AM TYPING IN ALL CAPS, lol jk but i am still excited! The new world is Avalon and it is on TEST now! Here are the Update Notes, which are from wizard101.com. and the other picture is from the Friendly Necromancer:( Ps. Happy Magiking in Avalon!)

Introducing the World of Avalon

Avalon is the silver city, a medieval fantasy world of knights, goblins, giants, and dragons. Merle Ambrose was born here, and gained a reputation as a fierce Wizard. Merle helped the young warrior-bear Artorius become king of Avalon. However, once King Artorius fell in the final battle slaying his archrival, Malory, Merle decided it was time to leave Avalon – Merle left to found Ravenwood School of Magical Arts and teach magic to any Wizard who wanted to learn it in the Spiral.

Avalon is a large world with 15 expansive areas to explore. Young Wizards who are a minimum of level 70 and have completed the quest "Through Glass, Darkly" need to speak to Merle Ambrose who will send you off on your adventures with a quest named "This Little Light of Mine".

Watch the slideshow for glimpses of our new world!

New Spells for all Schools!


New Utility Spells for All Schools!

    Mass Prism Spells
  1. Zone: The Wild
  2. Minimum Level Requirement: 70
  3. Quest Completion Requirement: "Into the Nest"
  4. Talk to: Quest completion unlocks a vendor who will offer these spells to train
    Utility Spell #1
  1. Zone: Caliburn
  2. Minimum Level Requirement: 72
  3. Quest Completion Requirement: "No Pain, No Agravaine" from Friar Nolan
  4. Quest Completion Requirement: level 35 & 55 school spell quest from Erik Wyrdrune in Northguard (Click for more info)
    Utility Spell #2
  1. Zone: High Road
  2. Minimum Level Requirement: 75
  3. Quest Completion Requirement: Above Level 72 Utility Spell Quest
  4. Quest Completion Requirement: "Always After Me Charms" from Fianna Yellowknife
    Spear Spells
  1. Zone: The Wild
  2. Minimum Level Requirement: 80
  3. Quest Completion Requirement: "Lair of the Winter Wyrm"
  4. Talk to: Quest completion unlocks Clare Brighteyes who will offer these spells to train


New Pets


New Level 78 Pet Quests

New pets are available through a quest from your Professor!

There are 2 requirements to meet to be able to accept the starting pet quests from your school professors in Ravenwood, Nightside, or Krokosphinx. Each school has a different quest!
  1. You must be a minimum of level 78
  2. You must have completed your school’s level 58 spell/pet quest from your professors.
    1. Fire must have completed the quest "Like a Phoenix" from Professor Dalia Falmea
    2. Ice must have completed the quest "Wings of Valor" from Professor Lydia Greyrose
    3. Storm must have completed the quest "Egg of the Storm" from Professor Halston Balestrom
    4. Myth must have completed the quest "Frog in Your Throat" from Professor Cyrus Drake
    5. Life must have completed the quest "Ready to Hatch" from Moolinda Wu
    6. Death must have completed the quest "Century Egg" from Dworgyn in Nightside
    7. Balance must have completed the quest "Balancing Egg" from Alhazred in Krokosphinx
Once you meet all of these requirements, then you can go talk to your professor about getting a new pet!

Fire Wizards will receive the quest “Firestarter” from Professor Dalia Falmea
Ice Wizards will receive the quest Professor Lydia Greyrose
Myth Wizards will receive the quest “Eyes of the Dragon” from Professor Cyrus Drake
Storm Wizards will receive the quest “Hearts in Atlantis” from Professor Halston Balestrom
Life Wizards will receive the quest “The Green Mile” from Moolinda Wu
Death Wizards will receive the quest “Bag of Bones” from Dworgyn in Nightside
Balance Wizards will receive the quest “It” from Alhazred in Krokosphinx

Psst...there are also all new hybrids!

Become Omnipotent at level 80!


Wizards can now achieve Level 80!

With the addition of Avalon, Wizards can now reach the maximum level of 80 and achieve the title of Omnipotent!

This means all new gear and equipment for over level 70 Wizards, and it also means new challenges that will test even the most experience player.

Please remember, no experience is rewarded for duels and quests completed while you were the prior maximum level of 70. When a player reaches the maximum level, their experience bar disappears, indicating they are not gaining experience from their duels or quests. No experience is rewarded to those who are at the maximum level, which means that everyone who was level 70 before we raised the level cap, will be level 70 to start, now that we have raised the level cap, and you can once again start earning new experience points from your adventures.

Experience was not earned when you were level 70 and therefore cannot be granted after the level cap is raised.

Training Points will be awarded at level 75 and 80 as usual, plus there will be bonus Training Points available through quests in Avalon.

Quick Sell and new Bank Limits


Inventory Management Updates

Many of you participated in our recent 'Spring Cleaning' event where we encouraged you to sell off unused items that were just taking up space. It is necessary for us now to enforce inventory limitations, but we are also offering you an easier way to sell.

1. Inventory Limitations

  1. Banks now have enforced quantity limits. Your bank is now limited to 100 items or less. If you currently have more than 100 items in your bank, you will be unable to place more into your bank. You must sell, delete or feed these items to your pets
  2. If your backpack and bank are full, you will no longer be able to receive regular items as rewards from duels
  3. Quest related rewards, harvested Seeds and Crowns items are exempt from this limitation and you will continue to receive those rewards
  4. You will receive an alert when your inventory is full and you can no longer receive rewards from duels

2. New Ways to Sell

  1. New tabs in the Bazaar will allow you to sell items from your bank
  2. You can now sell items that are in your inventory and bank via Quick Sell which is accessible from a button in your backpack page and also via a message when you don’t get an item because your inventory and bank are full
  3. The items you sell directly from your backpack will sell at the rate of a normal shopkeeper, not the Bazaar
  4. Players who are at or near max gold will see the 'Trash' button instead of the 'Quick Sell' button
  5. Mounts, Pets, Houses and Crowns Items cannot be sold through 'Quick Sell'

Gardening Updates


Gardening Updates

Avalon has a new Gardening Trainer and there are new Gardening Ranks, new Plants and new Spells to be learned!

Avid Gardeners can now obtain rank 15 in Gardening!

Second Spring is a very special Gardening spell that requires rank 15 in Gardening! It will transform your Elder plants into the much more aesthetically pleasing Mature looking plant. It essentially will place your Elder plants in statis but without the blue glow normally associated with Elder stage plants. They will still act the same and you can still harvest them that one last time, but Second Spring will allow you to keep your plant in its Mature looking phase indefinitely, meaning you can use the plant you grow as a permanent decoration in your house.

Proudly Display your Wands!

Wands, swords and other casting weapons can now be placed on walls in your house or dorm just like wall hangings!

Each wand gets a special wand holder from its school!

Display your casting implements by placing them on the walls of your house or dorm just like wall hangings. They will appear in the Wall Hangings section of the Decoration Panel.

Miscellaneous Updates

Along with all the other exciting additions to Wizard101, we've taken the time to make some small but important changes listed below. Please be sure to read these so you're aware of these changes!
  1. Players can now use the backpack preview window to preview Athames, Rings, Amulets, Decks, Pets, Mounts, Wands, Hats, Shoes and Robes without equipping them! Wands, Hats, Shoes and Robes will appear on the full model of your character, other items will appear individually in the window.

  2. Crafting Spells
  3. The following spells can now be Crafted: Goat Monk, Ninja Pig, Samoorai. Fair warning, this won't be easy!

  4. Housing
  5. Characters will no longer to turn to face interactive housing items when they are used
  6. Mannequins viewed in attics will display the items they have equipped

  7. Shopping
  8. Your Friends list is now alphabetized in Gifting window
  9. Gifting button grayed out if you don't have any Crowns
  10. Players will now be asked to confirm a housing purchase at the housing vendors
  11. Level 70 Henchmen have been repriced and new level 80 Henchmen are now available
  12. Players can no longer sell items they currently have equipped

  13. PvP
  14. All Polymorph Treasure Cards are no longer available in PvP
  15. New icons should appear in PvP for players who have run out or cards, or fled

  16. Quests
  17. Non-Balance Wizards can no longer see the Balance exclusive quest "Balancing Egg" at Alhazred
  18. When a player is given a quest related transformation, they will be unmounted from their mount for the transformation to take effect
  19. Quest Helper will now differentiate between different goals in a quest. If a quest has some goals that allow Quest Helper, and some goals that do not, Quest Helper will act accordingly based on the goal you choose

  20. Items
  21. The Tag Game Kiosk can now also be Crafted
  22. Pet snacks and Reagents can now be right clicked to delete

  23. Combat
  24. The spell granted by several hats was previously showing as the pet casting the spell. These spells will now again appear to be cast by the Wizard, as intended

  25. Pets
  26. Hatch timers should no longer display in hundreds of years! (hurray!)

  27. New Wizards
  28. The 'home' and 'commons' buttons will not be available to players until they are a minimum of level 2

  29. Other
  30. A new secret and special badge has been added - will you be the first to find it?

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